Last updated on November 24, 2020
Facebook recently announced Quest 2, the next generation Oculus VR headset, and a research project they call Project Aria to help them explore the future of wearable augmented reality devices. Zuckerberg’s vision is ambitious, not just “an Apple Watch on your face” but an immersive, interactive, and shared holographic environment. It’s a long way off, of course, but progress at this point is steady.
- Inside Facebook’s race to build super-smart AR glasses you’ll actually want to wear [Fast Company] “Imagine your smartphone morphing to wrap around your eyes. But instead of a dark black screen, now it’s see-through. Your apps can suddenly interact with the things you see in the real world in front of you.”
- Magic Leap Tried to Create an Alternate Reality. Its Founder Was Already in One [Bloomberg] “The augmented reality startup was undone by profligate spending and its own hype. Investors finally lost patience when the pandemic struck.”
- Augmented reality could be the geology classroom’s killer app [Ars Technica] “Geology is a very spatial science and can require a lot of 3-D visualization. Simple physical models (not to mention rocks) have long been used to aid teaching about things like faults or crystalline mineral structure. But these things can be surprisingly costly and occupy a surprising amount of storage space.”
- The next generation of wearables will be a privacy minefield [Engadget] “If you’re among those who believe Facebook already knows too much about our lives, you’re probably more than slightly disturbed by the idea of Facebook having a semi-permanent presence on your actual face.”
From the Ohio Web Library:
- Johnson, Leif. “IOS 13: Everything That’s New with Augmented Reality.” Macworld – Digital Edition, vol. 37, no. 1, Jan. 2020, p. 39.
- Gurman, Mark. “(Just Maybe) The Year of the Glasses.” Bloomberg Businessweek, no. 4634, Oct. 2019, p. 26.
- Höllerer, Tobias. “Augmented reality.” World Book Advanced, World Book, 2020.